简介
“hello, world”程序是指在电脑屏幕上打印/输出”hello, world”这行字符串的应用程序。该范例最早出自1972年由贝尔实验室成员布莱恩柯林汉撰写的内部技术档案”A Tutorial Introduction to the Language B”中,不久同作者于1974年所写的”Programming in C: A Tutorial”也使用了这个范例,而以本文档所改写的《C语言程序设计》也保留了这个范例。
但是需要注意的是,Hello World的标准程序是”hello, world”,没有双引号和惊叹号,全部小写,并且在逗号后留有空格。
虽然都来自网络……但排版了好久好久好久……………………
1C-Enterprise
Message("Hello, World!");
4Test
testcase printHelloWorld() print("Hello World!")
ABAP4
REPORT ZHB00001.*Hello world in ABAP/4 *WRITE: 'Hello world'.
ACPI Source Language
Scope(\) { Method(_WAK) { Store ("Hello World", Debug) Return(Package(2){ 0x00000000,0}) } }
Action!
PROC Main() PrintE("Hello World!")RETURN
ActionScript 3.0
var t:TextField=new TextField();t.text="Hello World!";addChild(t);
Actionscript-Flash5
trace ("Hello World");
ActionScript-Flash8
class HelloWorld{ private var helloWorldField:TextField; public function HelloWorld( mc:MovieClip ) { mc.helloWorldField = mc.createTextField("helloWorldField", mc.getNextHighestDepth(), 0, 0, 100, 100); mc.helloWorldField.autoSize = "left"; mc.helloWorldField.html = true; mc.helloWorldField.htmlText = 'Hello World!'; }}// on a frameimport HelloWorld;var hw:HelloWorld = new HelloWorld( this );
Actionscript-FlashMX
// Hello World in Actionscript (Flash MX onwards) _root.createTextField("mytext",1,100,100,300,100);mytext.multiline = true;mytext.wordWrap = true;mytext.border = false;myformat = new TextFormat();myformat.color = 0xff0000;myformat.bullet = false;myformat.underline = true;mytext.text = "Hello World!";mytext.setTextFormat(myformat);
Ada
-- Hello World in Adawith Text_IO;procedure Hello_World isbegin Text_IO.Put_Line("Hello World!");end Hello_World;
ADVPL
// Hello World in ADVPLUser Function Hello()Local cMsg := "Hello, world!"conout(cMsg)MsgInfo(cMsg)Return
Algol-60
'BEGIN' 'COMMENT' Hello World in Algol 60; OUTPUT(4,'(''('Hello World!')',/')')'END'
Algol-68
( # Hello World in Algol 68 # print(("Hello World!",newline)))
Alpha-Five-Xbasic
' Hello World in Alpha Five Xbasicui_msg_box("The 'Hello World' Collection", "Hello World", UI_ATTENTION_SYMBOL)
amharic
// Hello World in Clipper? "Hello World"
Amiga-E
-> Hello World in Amiga-E PROC main() IS WriteF('Hello World\n')
AMOS
Back to index Rem Hello world in AMOSPrint "Hello world!"
AngelScript
// Hello world in AngelScriptvoid main() { print("Hello world\n"); }
Ante
9♦8♥J♦A♦2♣3♥7♠J♦A♦7♦J♦J♦A♦3♦J♦5♥6♦4♥J♥A♥6♠6♠J♥A♦8♦J♦A♦8♠J♦A♦3♦J♦A♦6♠J♦A♦8♠J♦A♥3♦2♠J♥A♥2♣6♠J♥
APC
// Hello World in the APC language for probesprobe program{ on_entry log ("Hello, world!\n");}
APL
⍝ Hello World in APL⎕←\'Hello World\'
AppleScript
-- "Hello World" in AppleScript:display dialog "Hello World"
Arena
// Hello world in Arenaprint("Hello World!");
Argh!
Hello World in Argh!. No comment character exists.j worldlppppppPPPPPPsrfj hello, * j qPh
ArnoldC
IT'S SHOWTIMETALK TO THE HAND "Hello World"YOU HAVE BEEN TERMINATED
ASP-CSharp
<% @ Page Language="C#" %><% ="Hello World!" %>
ASP-JavaScript
<%@ language="javascript" %><%Response.Write('Hello World!');%>
ASP-VBE
ASP-VBS
Hello World for Microsoft ASP (in VBScript)<%@ language="vbscript" %><%Response.write "Hello World!"%>
ASP.NET
<%= "Hello World!" %>
Assembler-6502-AppleII
*********************************** ** HELLO WORLD FOR 6502 ** APPLE ][, MERLIN ASSEMBLER ** ***********************************STROUT EQU $DB3A ;OUTPUTS AY-POINTED NULL TERMINATED STRING LDY #>HELLO LDA #
Assembler-6502-C64
; Hello World for 6502 Assembler (C64)ldy #0beq inloop:jsr $ffd2inyin:lda hello,ybne looprtshello: .tx "Hello World!" .by 13,10,0
Assembler-68000-Amiga
; Hello World in 68000 Assembler for dos.library (Amiga) move.l #DOS move.l 4.w,a6 jsr -$0198(a6) ;OldOpenLibrary move.l d0,a6 beq.s .Out move.l #HelloWorld,d1A) moveq #13,d2 jsr -$03AE(a6) ;WriteCharsB) jsr -$03B4 ;PutStr move.l a6,a1 move.l 4.w,a6 jsr -$019E(a6) ;CloseLibrary.Out rtsDOS dc.b 'dos.library',0HelloWorld dc.b 'Hello World!',$A,0
Assembler-68000-AtariST
; Hello World in 68000 Assembler (Atari ST) move.l #helloworld,-(A7) move #9,-(A7) trap #1 addq.l #6,A7 move #0,-(A7) trap #1helloworld: dc.b "Hello World!",$0d,$0a,0
Assembler-68008
; Hello World in 68008 Assembler (Sinclar QL) move.l #0,a0 lea.l mess,a1 move.w $d0,a2 jsr (a2) rtsmess dc.w 12 dc.b 'Hello World!',10 end
Assembler-8051
-- Hello World in Assembler for the Intel 8051 (MSC51) Org 0 mov dptr,#msg mov R0,#30h loop: clr a movc a,@a+dptr jz end mov @R0,a inc R0 inc dptr sjmp loopend: jmp $msg: db 'Hello World",0
Assembler-ARM
; Hello World in ARM code assembler, with RISC OS software interruptSWI "OS_WriteS"EQUS "Hello World!"EQUB 0ALIGNMOV PC,R14
Assembler-Darwin-PPC
; Hello World in Assembler for the Darwin Power-PC.data.cstring.align 2msg:.asciz "Hello world!\n"len = . - msg.text.align 2.globl _start_start:li r0,4li r3,1lis r4,ha16(msg)ori r4,r4,lo16(msg)li r5,lenscli r0,1li r3,0sc
Assembler-DG-Nova
.TITL HELLO02 ; "HELLO, WORLD" FOR NOVA RUNNING RDOS03 ; USES PCHAR SYSTEM CALL04 .NREL05 .ENT START0607 START:08 00000'022424 DOCHAR: LDA 0,@PMSG ; LOAD AC0 WITH NEXT CHARACTER,09 00001'101015 MOV# 0,0,SNR ; TEST AC0;10 00002'000412 JMP DONE ; SKIPPED IF NONZERO11 00003'006017 .SYSTM12 00004'010000 .PCHAR ; PRINT FIRST13 00005'000413 JMP ER ; SKIPPED IF OK14 00006'101300 MOVS 0,0 ; SWAP BYTES15 00007'006017 .SYSTM16 00010'010000 .PCHAR ; PRINT SECOND17 00011'000407 JMP ER ; SKIPPED IF OK18 00012'010412 ISZ PMSG ; POINT TO NEXT WORD19 00013'000765 JMP DOCHAR ; GO AROUND AGAIN2021 00014'006017 DONE: .SYSTM ; NORMAL EXIT22 00015'004400 .RTN23 00016'000402 JMP ER24 00017'063077 HALT25 00020'006017 ER: .SYSTM ; ERROR EXIT26 00021'006400 .ERTN27 00022'063077 HALT28 00023'063077 HALT2930 00024'000025'PMSG: .+1 ; ADDRESS OF FIRST WORD OF TEXT31 ; NOTE BYTES ARE PACKED RIGHT-TO-LEFT BY DEFAULT32 00025'042510 .TXT /HELLO, WORLD!<15><12>/ ; THAT'S CR LF33 04611434 02611735 05344036 05111737 04211438 00644139 00001240 00035'000000 0 ; FLAG WORD TO END STRING4142 .END START
Assembler-HLA
; Hello World for Intel compatible High Level Assemblerprogram HELLO; #include( "stdlib.hhf" );begin HELLO; stdout.put("Hello World",nl);end HELLO;
Assembler-IBM-370
ITLE 'Hello World for IBM Assembler/370 (VM/CMS)'HELLO STARTBALR 12,0USING *,12*WRTERM 'Hello World!'*SR 15,15BR 14*END HELLO
Assembler-Intel
; Hello World for Intel Assembler (MSDOS)mov ax,csmov ds,axmov ah,9mov dx, offset Helloint 21hxor ax,axint 21hHello: db "Hello World!",13,10,"$"
Assembler-Itanium
/* Hello world for IA64 (Itanium) Assembly */.HW: stringz "Hello World" .text .align 16 .global main# .proc main#main: .prologue 14, 32 .save ar.pfs, r33 alloc r33 = ar.pfs, 0, 4, 1, 0 .vframe r34 mov r34 = r12 adds r12 = -16, r12 mov r35 = r1 .save rp, r32 mov r32 = b0 .body addl r14 = @ltoffx(.HW), r1 ;; ld8.mov r14 = [r14], .HW ;; st8 [r34] = r14 ld8 r36 = [r34] br.call.sptk.many b0 = puts# mov r1 = r35 ;; mov ar.pfs = r33 mov b0 = r32 .restore sp mov r12 = r34 br.ret.sptk.many b0
Assembler-Linux
;; Hello World for the nasm Assembler (Linux) SECTION .data msg db "Hello, world!",0xa ; len equ $ - msg SECTION .text global mainmain: mov eax,4 ; write system call mov ebx,1 ; file (stdou) mov ecx,msg ; string mov edx,len ; strlen int 0x80 ; call kernel mov eax,1 ; exit system call mov ebx,0 int 0x80 ; call kernel
Assembler-MIPS
.globl mainmain: jal hwbody #call Hello Word Procedure trap 10 #exithwbody: addi $30, $30,-4 #we need to preserve sw $4, 0($30) #existing values in register 4 addi $4,$0,72 # H trap 101 addi $4,$0,101 # e trap 101 addi $4,$0,108 # l trap 101 trap 101 # l addi $4,$0,111 # o trap 101 addi $4,$0,32 #trap 101 addi $4,$0,87 # W trap 101 addi $4,$0,111 # o trap 101 addi $4,$0,114 # r trap 101 addi $4,$0,108 # l trap 101 addi $4,$0,100 # d trap 101 addi $4,$0,33 # ! trap 101 addi $4,$0,10 # \n trap 101done: lw $4, 0($30) #restore values addi $30, $30, 4 #in register 4 jr $31 #return to the main
Assembler-MMIX
* Hello World in Assembler * for the MMIX Computer LOC #100Main GETA $255,String TRAP 0,Fputs,StdOut TRAP 0,Halt,0String BYTE "Hello, world!",#a,0
Assembler-PA-RISC
// Hello World written in PA-RISC 2.0 assembly code .LEVEL 2.0N .SPACE $TEXT$,SORT=8 .SUBSPA $CODE$,QUAD=0,ALIGN=4,ACCESS=0x2c,CODE_ONLY,SORT=24main .PROC .CALLINFO CALLER,FRAME=16,SAVE_RP,ORDERING_AWARE .ENTRY STW %r2,-20(%r30) ;offset 0x0 LDO 64(%r30),%r30 ;offset 0x4 ADDIL LR'M$3-$global$,%r27,%r1 ;offset 0x8 LDO RR'M$3-$global$(%r1),%r1 ;offset 0xc STW %r1,-56(%r30) ;offset 0x10 ADDIL LR'M$3-$global$+16,%r27,%r1 ;offset 0x14 LDO RR'M$3-$global$+16(%r1),%r26 ;offset 0x18 LDW -56(%r30),%r25 ;offset 0x1c LDIL L'printf,%r31 ;offset 0x20 .CALL ARGW0=GR,ARGW1=GR,RTNVAL=GR ;in=25,26;out=28; BE,L R'printf(%sr4,%r31),%r31 ;offset 0x24 COPY %r31,%r2 ;offset 0x28 LDW -84(%r30),%r2 ;offset 0x2c BVE (%r2) ;offset 0x30 .EXIT LDO -64(%r30),%r30 ;offset 0x34 .PROCEND ; .SPACE $TEXT$ .SUBSPA $CODE$ .SPACE $PRIVATE$,SORT=16 .SUBSPA $DATA$,QUAD=1,ALIGN=8,ACCESS=0x1f,SORT=16M$3 .ALIGN 8 .STRINGZ "Hello World" .BLOCK 4 .STRINGZ "%s\n" .IMPORT $global$,DATA .SPACE $TEXT$ .SUBSPA $CODE$ .EXPORT main,ENTRY,PRIV_LEV=3,LONG_RETURN .IMPORT printf,CODE .END
Assembler-PDP11
; Hello World in Assembler for the DEC PDP-11 with the; RSX-11M-PLUS operating system; .title Hello .ident /V0001A/ .mcall qiow$s, exit$s .psect $code,ro,istart: qiow$s #5,#5,,,,<#str, #len, #40> exit$s .psect $data,ro,dstr: .ascii / Hello World!/ len=.-str .end start
Assembler-PDP8
/ Hello World in Assembler for the DEC PDP-8*200hello, cla cll tls / tls to set printer flag. tad charac / set up index register dca ir1 / for getting characters. tad m6 / set up counter for dca count / typing characters.next, tad i ir1 / get a character. jms type / type it. isz count / done yet? jmp next / no: type another. hlttype, 0 / type subroutine tsf jmp .-1 tls cla jmp i typecharac, . / used as initial value of ir1 310 / H 305 / E 314 / L 314 / L 317 / O 254 / , 240 / 327 / W 317 / O 322 / R 314 / L 304 / D 241 / !m6, -15count, 0ir1 = 10$
Assembler-VP
; Hello World in VP Assembler for intent (Amiga Anywhere).include 'tao'tool 'home/hello',VP,TF_MAIN,8192,0 ent (-:-) qcall lib/print,(hello_world.p : i~) ret () entend datahello_world: dc.b "Hello World!",ASCII_LF,0toolend
Assembler-Win32
; Hello world in Assembler for the Win32 architectureTITLE Hello world in win32. TasmVERSION T310Model use32 Flat,StdCallstart_code segment byte public 'code' use32begin: Call MessageBox, 0, offset sHallo, offset caption, 0 Call ExitProcess, 0start_code Endsstart_data segment byte public 'data' use32sHallo db 'Hello world',0caption db "Hi",0start_data EndsEnd begin
Assembler-z390
; Hello World for z390 IBM compatible mainframe assemblerHELLO CSECT USING *,15 WTO 'Hello World' BR 14 END
Assembler-Z80-Console
; This is a "Hello World" program for Z80 and TMS9918 / TMS9928 / TMS9929 /; V9938 or V9958 VDP.; That means that this should work on SVI, MSX, Colecovision, Memotech,; and many other Z80 based home computers or game consoles.;; Because we don't know what system is used, we don't know where RAM; is, so we can't use stack in this program.;; This version of Hello World was written by Timo "NYYRIKKI" Soilamaa; 17.10.2001;;----------------------------------------------------------------------; Configure this part:DATAP: EQU #98 ; VDP Data port #98 works on all MSX models; (TMS9918/TMS9929/V9938 or V9958); #80 works on SVI ; (for other platforms you have to figure this out by your self)CMDP: EQU #99 ; VDP Command port #99 works on all MSX models; (TMS9918/TMS9929/V9938 or V9958); #81 works on SVI; (for other platforms you have to figure this out by your self);-----------------------------------------------------------------------; Program starts here:ORG 0 ; Z80 starts always from here when power is turned onDI ; We don't know, how interrupts works in this system, so we disable them.; Let's set VDP write address to #0000XOR AOUT (CMDP),ALD A,#40OUT (CMDP),A; Now let's clear first 16Kb of VDP memoryLD B,0LD HL,#3FFFLD C,DATAPCLEAR:OUT (C),BDEC HLLD A,HOR LNOP ; Let's wait 8 clock cycles just in case VDP is not quick enough.NOPJR NZ,CLEAR; Now it is time to set up VDP registers:;----------------------------------------; Register 0 to #0;; Set mode selection bit M3 (maybe also M4 & M5) to zero and ; disable external video & horizontal interruptLD C,CMDPLD E,#80OUT (C),AOUT (C),E;---------------------------------------- ; Register 1 to #50;; Select 40 column mode, enable screen and disable vertical interruptLD A,#50INC EOUT (C),AOUT (C),E;---------------------------------------- ; Register 2 to #0;; Set pattern name table to #0000XOR AINC EOUT (C),AOUT (C),E;---------------------------------------- ; Register 3 is ignored as 40 column mode does not need color table;INC E;---------------------------------------- ; Register 4 to #1; Set pattern generator table to #800INC AINC EOUT (C),AOUT (C),E;---------------------------------------- ; Registers 5 (Sprite attribute) & 6 (Sprite pattern) are ignored ; as 40 column mode does not have spritesINC EINC E;---------------------------------------- ; Register 7 to #F0; Set colors to white on blackLD A,#F0INC EOUT (C),AOUT (C),E;----------------------------------------; Let's set VDP write address to #808 so, that we can write; character set to memory; (No need to write SPACE it is clear char already)LD A,8OUT (C),ALD A,#48OUT (C),A; Let's copy character setLD HL,CHARSLD B, CHARS_END-CHARSCOPYCHARS:LD A,(HL)OUT (DATAP),AINC HLNOP ; Let's wait 8 clock cycles just in case VDP is not quick enough.NOPDJNZ COPYCHARS; Let's set write address to start of name tableXOR AOUT (C),ALD A,#40OUT (C),A; Let's put characters to screenLD HL,ORDERLD B,ORDER_END-ORDERCOPYORDER:LD A,(HL)OUT (DATAP),AINC HLJR OVERNMINOPNOP; Here is address #66, that is entry for NMIRETN ;Return from NMIOVERNMI:DJNZ COPYORDER; The endHALT; Character set:; --------------ORDER:DEFB 1,2,3,3,4,0,5,4,6,3,7ORDER_END:CHARS:; HDEFB %10001000DEFB %10001000DEFB %10001000DEFB %11111000DEFB %10001000DEFB %10001000DEFB %10001000DEFB %00000000; eDEFB %00000000DEFB %00000000DEFB %01110000DEFB %10001000DEFB %11111000DEFB %10000000DEFB %01110000DEFB %00000000; lDEFB %01100000DEFB %00100000DEFB %00100000DEFB %00100000DEFB %00100000DEFB %00100000DEFB %01110000DEFB %00000000; oDEFB %00000000DEFB %00000000DEFB %01110000DEFB %10001000DEFB %10001000DEFB %10001000DEFB %01110000DEFB %00000000; WDEFB %10001000DEFB %10001000DEFB %10001000DEFB %10101000DEFB %10101000DEFB %11011000DEFB %10001000DEFB %00000000; rDEFB %00000000DEFB %00000000DEFB %10110000DEFB %11001000DEFB %10000000DEFB %10000000DEFB %10000000DEFB %00000000; dDEFB %00001000DEFB %00001000DEFB %01101000DEFB %10011000DEFB %10001000DEFB %10011000DEFB %01101000DEFB %00000000chars_end:
Assembler-ZX81
; Hello World in Assembler for the ZX81 (Zilog Z80) CALL SPRINT DEFM HELLO WORLD. DEFB FF RETSPRINT POP HL LD A,(HL) INC HL PUSH HL CP FF RET Z CALL PRINT JR SPRINT
Asterisk
;; Hello world in Asteriskexten => s,1,NoOp(Hello World)
ATS
// Hello world in ATSimplement main () = begin print ("Hello, world!"); print_newline ()end
AutoHotkey
; Hello World in AutoHotkeyMsgbox Hello, World!
AutoIT3
;Hello, World for AutoIT3 http://www.autoitscript.commsgbox(0,"Hello World",0)
AviSynth
# Hello World for AviSynth video editorBlankClip()Subtitle("Hello, world!")
AWK
# Hello world in AWKBEGIN { print "Hello World!"}
B
/* Hello World in B */main() { extern a, b, c; putchar (a); putchar (b); putchar (c); putchar ('!*n');}a 'hell' ;b 'o, w' ;c 'orld' ;
BAL
Hello World in IBM mainframe Basic Assembler Language (BAL)HELLO CSECT STM R14,R12,12(R13) LR R12,R15 USING HELLO,R12 LA R10,SAVEAREA ST R13,4(R10) ST R10,8(R13) LR R13,R10* WTO 'HELLO WORLD',ROUTCDE=1* L R13,4(R13) LM R14,R12,12(R13) SR R15,R15 BCR B'1111',R14*SAVEAREA DS 18F LTORGR0 EQU 0R1 EQU 1R2 EQU 2R3 EQU 3R4 EQU 4R5 EQU 5R6 EQU 6R7 EQU 7R8 EQU 8R9 EQU 9R10 EQU 10R11 EQU 11R12 EQU 12R13 EQU 13R14 EQU 14R15 EQU 15 END HELLO
BASIC-PICAXE
' Hello World in PICAXE BASICSymbol TX_PIN = 0Symbol TX_BAUD = N2400SerOut TX_PIN, TX_BAUD, ( "Hello World", CR, LF )
BASIC
10 REM Hello World in BASIC20 PRINT "Hello World!"
bc
#!/usr/bin/bc -q# Hello World for the Unix "bc" calculatorprint "Hello World!\n"
BCPL
// Hello world in BCLPGET "libhdr"LET start() = VALOF$( writes("Hello world*N") RESULTIS 0$)
BeanShell
// Hello World in BeanShellprint ("Hello World!");
Befunge
v Hello World in Befunge>"dlroW olleH",,,,,,,,,,,@
Beta
{ *** Hello World in BETA ***}(# do 'Hello World!'->putLine#)
BibTex
%Hello world in BibTexENTRY{author}{}{}FUNCTION {hello.world}{ "Hello World!" write$ newline$}READ EXECUTE {hello.world}
BIT
Hello world in BIT. No comments are possible in this 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Blender
# Hello World as a 3D object in Blenderimport Blenderfrom Blender import Scene, Text3dtxt = Text3d.New("Text")txt.setText('Hello, world!')Scene.GetCurrent().objects.new(txt)Blender.Redraw()
BlitzMax
' Hello World for BlitzMaxGraphics 640,480,16While Not KeyHit(KEY_ESCAPE) Cls DrawText "Hello World",0,0 FlipEndWhile
BlitzPlus
; Hello World in Blitz Plus (graphical mode)Graphics 800,600,0,1Text 790, 600, "Hello World"WaitKey
BMC Remedy
char-set: windows-1252## Hello World in BMC Remedy 7.0# File exported Thu May 8 09:36:46 2008#begin active link name : Remedy_HelloWorld timestamp : 1210249958 export-version : 9 owner : Demo last-changed : Demo actlink-order : 0 wk-conn-type : 1 schema-name : _1 actlink-mask : 16 enable : 1 permission : 0 action { message-type: 0 message-num : 10000 message-pane: 1 message-text: Hello World!! } object-prop : 2\60016\4\1\0\60017\4\1\0\end
Boo
# Hello World in Booprint "Hello World"
Brainfuck
Hello World in Brainfuck
++++++++++[>+++++++>++++++++++>+++<<<-]>++.>+.+++++++
..+++.>++.<<+++++++++++++++.>.+++.——.——–.>+.BS2000
/BEGIN-PROCEDURE LOGGING=N/REMARK "HELLO WORLD" IN BS2000 (SDF)/ASSIGN-SYSDTA TO-FILE=*SYSCMD/WRITE-TEXT 'HELLO WORLD!'/SET-JOB-STEP/ASSIGN-SYSDTA TO-FILE=*PRIMARY/END-PROCEDURE
BuddyScript
# Hello World in BuddyScript+ =AnythingPerfect - Hello, world!
Byte Syze
Hello World in Byte Syze. No comments possible. The following is actually a hexdump of the binary source code. c7 3c 2a 3c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c28 5c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28 5c2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28 5c 2a 2b2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c3c 28 5c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c 285c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28 5c 2a2b 2a 00 00 01 00 00 00 00 00 00 00 00 00 00 0000 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0000 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0000 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0000 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0000 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0000 00 00 00 00 00 00 64 48 65 6c 6c 6f 2c 20 576f 72 6c 64 21 00 00 00 00 00 00 00 00 00 00 0000 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0000 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
CSharp
//Hello World in C#class HelloWorld{ static void Main() { System.Console.WriteLine("Hello, World!"); }}
C++
// Hello World in C++ (pre-ISO)#includemain(){ cout << "Hello World!" << endl; return 0;}
C++-CLI
// Hello World in C++/CLI for .NET
using namespace System;
void main()
{ Console::WriteLine(“Hello World”); }C++-Epoc
// Hello World in C++, Epoc style (for Symbian OS)#include#include #include class CHelloWorldAppUi;class CEikApplication;class CHelloWorldAppView;class CHelloWorldApplication : public CEikApplication { public: TUid AppDllUid() const; protected: CApaDocument* CreateDocumentL(); };class CHelloWorldDocument : public CEikDocument { public: static CHelloWorldDocument* NewL(CEikApplication& aApp); static CHelloWorldDocument* NewLC(CEikApplication& aApp); ~CHelloWorldDocument(){}; public: CEikAppUi* CreateAppUiL(); private: void ConstructL() {}; CHelloWorldDocument(CEikApplication& aApp){}; };class CHelloWorldAppUi : public CEikAppUi { public: void ConstructL(); CHelloWorldAppUi(){}; ~CHelloWorldAppUi(){}; };static const TUid KUidHelloWorldApp = { 0x10005B91};GLDEF_C TInt E32Dll(TDllReason ) { return KErrNone; }EXPORT_C CApaApplication* NewApplication() { return (new CHelloWorldApplication); }CApaDocument* CHelloWorldApplication::CreateDocumentL() { CApaDocument* document = CHelloWorldDocument::NewL(*this); return document; }TUid CHelloWorldApplication::AppDllUid() const { return KUidHelloWorldApp; }CHelloWorldDocument* CHelloWorldDocument::NewL(CEikApplication& aApp) { CHelloWorldDocument* self = NewLC(aApp); CleanupStack::Pop(self); return self; }CHelloWorldDocument* CHelloWorldDocument::NewLC(CEikApplication& aApp) { CHelloWorldDocument* self = new (ELeave) CHelloWorldDocument(aApp); CleanupStack::PushL(self); self->ConstructL(); return self; }CEikAppUi* CHelloWorldDocument::CreateAppUiL() { CEikAppUi* appUi = new (ELeave) CHelloWorldAppUi; return appUi; }void CHelloWorldAppUi::ConstructL() { BaseConstructL(); _LIT(message,"Hello!"); CAknInformationNote* informationNote = new (ELeave) CAknInformationNote; informationNote->ExecuteLD(message); }
C++-FLTK
// Hello World in C++-FLTK#include#include #include int main(int argc, char **argv) { Fl_Window *ventana = new Fl_Window(300,180); ventana->begin(); Fl_Box *box = new Fl_Box(20,40,260,100,"Hello World!"); box->labelsize(50); ventana->end(); ventana->show(argc, argv); return Fl::run();}
C++-gtkmm
// Hello World in C++ for the Gtk+ toolkit#include#include #include #include void button_clicked(){ std::cout << "Hello, World !" << std::endl;}int main (int argc, char *argv[]){ Gtk::Main kit(argc, argv); Gtk::Window hello_window; Gtk::Button hello_button("Hello World"); hello_window.set_border_width(10); hello_window.add(hello_button); hello_button.signal_clicked().connect(sigc::ptr_fun(&button_clicked)); hello_button.show(); Gtk::Main::run(hello_window); return 0;}
C++-ISO
// Hello World in ISO C++#includeint main(){ std::cout << "Hello World!" << std::endl;}
C++-MFC
// Hello World in C++ for Microsoft Foundation Classes// (Microsoft Visual C++).#includeclass CHello : public CFrameWnd{public: CHello() { Create(NULL,_T("Hello World!"),WS_OVERLAPPEDWINDOW,rectDefault); }};class CHelloApp : public CWinApp{public: virtual BOOL InitInstance();};BOOL CHelloApp::InitInstance(){ m_pMainWnd = new CHello(); m_pMainWnd->ShowWindow(m_nCmdShow); m_pMainWnd->UpdateWindow(); return TRUE;}CHelloApp theApp;
C++-Qt
// Hello World in C++ for the Qt framework#include#include int main(int argc, char *argv[]){ QApplication a(argc, argv); QLabel l("Hello World!", 0); l.setCaption("Test"); l.setAlignment(Qt::AlignCenter); l.resize(300, 200); a.setMainWidget(&l); l.show(); return(a.exec());}
C-AL
OBJECT Codeunit 50000 HelloWorld{ PROPERTIES { OnRun=BEGIN //Hello World in C/AL (Microsoft Business Solutions-Navision) MESSAGE(Txt001); END; } CODE { VAR Txt001@1000000000 : TextConst 'ENU=Hello World'; BEGIN END. }}
C-AmigaAnywhere
/* Hello World in C for Amiga Anywhere 2 (AA2) */#includeint aaMain(int argc, char **argv){ aaOpenDisplay(200, 200, 16, "Hello World", FAA_DISPLAY_WINDOW); aaDrawString(AA_DISPLAY_PIXMAP, "Hello, world!", 20, 20, AA_DEFAULT_FONT, 0xffff00, 0, FAA_FONT_INK, -1); aaUpdate(); aaWaitInput(); return 0;}
C-ANSI
/* Hello World in C, Ansi-style */#include#include int main(void){ puts("Hello World!"); return EXIT_SUCCESS;}
C-Curses
/* Hello World in C for Curses */#includemain(){ initscr(); addstr("Hello World!\n"); refresh(); endwin(); return 0;}
C-GEM
/* Hello World for C with GEM */#includemain(){ appl_init(); form_alert(1,"[0][Hello World!][Ok]"); appl_exit(); return 0;}
C-Intuition
/* Hello World in C for Intution (Amiga GUI) */#includestruct IntuitionBase *IntuitionBase = NULL;struct IntuiText hello_text = {-1,-1,JAM1,0,0,NULL,"Hello World!",NULL };struct IntuiText ok_text = {-1,-1,JAM1,0,0,NULL,"Ok",NULL };void main(void){ IntuitionBase = (struct IntuitionBase *) OpenLibrary("intuition.library", 0); AutoRequest(NULL, &hello_text, NULL, &ok_text, NULL, NULL, 100, 50); CloseLibrary(IntuitionBase);}
C-K+R
/* Hello World in C, K&R-style */main(){ puts("Hello World!"); return 0;}
C-Objective
/* Hello World in Objective-C.** Since the standard implementation is identical to K&R C,** a version that says hello to a set of people passed on** the command line is shown here.*/#include#include int main(int argc,char **argv){ id set = [Set new]; argv++;while (--argc) [set add:[String str:*argv++]]; [set do:{ :each | printf("hello, %s!\n",[each str]); }]; return 0;}
C-OpenGL
/* "Hello World" in C using OGL - Open Graphics Library */#include#define font GLUT_BITMAP_HELVETICA_18#define tx "Hello World!"void text(void){ char *p, tex[] = tx; p = tex; glColor3d(1.0, 1.0, 0.0); glRasterPos2d(-.5, 0.); while(*p) glutBitmapCharacter(font, *p++);}void display(){ glClear(GL_COLOR_BUFFER_BIT); text(); glFlush();}void reshape(int width, int height){ glViewport(0, 0, width, height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-1, 1, -1, 1, -1, 1); glMatrixMode(GL_MODELVIEW); display();}int main(int argc, char **argv){ glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowPosition(50, 50); glutInitWindowSize(500, 500); glutCreateWindow("Hello World OpenGL"); glClearColor(0,0,0,0); glutDisplayFunc(display); glutReshapeFunc(reshape); glutMainLoop(); return 0;}
C-PresManager
/* Hello World for C with PresentationManager / OS/2 2.11 */#define INCL_WIN#includeint main( void ){ HMQ hmq; hmq = WinCreateMsgQueue( 0, 0 ); WinMessageBox( HWND_DESKTOP, HWND_DESKTOP, (PSZ)"Hello World!", (PSZ)"", 0, MB_OK ); WinDestroyMsgQueue( hmq ); return 0;}
C-Windows
/* Hello world in C for MS-Windows */#includeint PASCAL WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR CmdLine, int Show){ MessageBox(GetActiveWindow(), "Hello World!", "Hello Windows World", MB_OK); return 0;}
C-X11-Athena
/* Hello World in C with X11 using Athena widgets */#include#include #include main(int argc,char **argv){ XtAppContext app_context; Widget toplevel,hello; toplevel = XtVaAppInitialize(&app_context,"XHello",NULL,0, &argc,argv,NULL,NULL); hello = XtVaCreateManagedWidget("Hello World!",labelWidgetClass, toplevel,(void*)0); XtRealizeWidget(toplevel); XtAppMainLoop(app_context); return 0;}
Caché Object Script
HelloWorld ;Hello World in Cache Object ScriptStart ; Write "Hello world" Quit
CAML-Light
(* Hello World in CAML Light *)let hello = print_string "Hello World!";;;
Casio BASIC
'Hello World in Casio-Basic. [new line symbol here (press EXE)]"Hello World!"
CDuce
(* Hello World in CDuce *)print "Hello World!\n";;
Centura
! Hello World in CenturaFunction: HelloWorldDescription:ReturnsParametersStatic VariablesLocal variablesActions Call SalMessageBox( 'Hello World','Message',MB_Ok)
Chef
Hello World Souffle.This recipe prints the immortal words "Hello world!", in a basically brute forceway. It also makes a lot of food for one person.Ingredients.72 g haricot beans101 eggs108 g lard111 cups oil32 zucchinis119 ml water114 g red salmon100 g dijon mustard33 potatoesMethod.Put potatoes into the mixing bowl. Put dijon mustard into the mixing bowl. Putlard into the mixing bowl. Put red salmon into the mixing bowl. Put oil intothe mixing bowl. Put water into the mixing bowl. Put zucchinis into the mixingbowl. Put oil into the mixing bowl. Put lard into the mixing bowl. Put lardinto the mixing bowl. Put eggs into the mixing bowl. Put haricot beans intothe mixing bowl. Liquefy contents of the mixing bowl. Pour contents of themixing bowl into the baking dish.Serves 1.
CICS-COBOL
-- Hello World in CICS COBOL000100 IDENTIFICATION DIVISION. 000200 PROGRAM-ID. HELLO. 000300 * HELLO WORLD IN CICS COBOL. 000400 AUTHOR. ROBERT GOSLING. 000500 ENVIRONMENT DIVISION. 000600 DATA DIVISION. 000700 WORKING-STORAGE SECTION. 000800 01 WS-DATA-AREA PIC X(80) VALUE "HELLO WORLD!". 000900 PROCEDURE DIVISION. 001000 EXEC CICS SEND FROM (WS-DATA-AREA) END-EXEC. 001100 EXEC CICS RETURN END-EXEC.
Clarion
!Hello World in Clarion PROGRAM MAP END CODE MESSAGE('Hello World!') RETURN
Clean
// Hello World in Cleanmodule helloStart :: StringStart = "Hello World!\n"
Clipper
// Hello World in Clipper? "Hello World"
Clojure
; Hello world in Clojure(defn hello [] (println "Hello world!"))(hello)
CLP
/* Hello World in CLP for the IBM AS/400 */PGMSNDPGMMSG MSG('Hello World !') MSGTYPE(*COMP)ENDPGM
CMake
# Hello World in CMakemessage(STATUS "Hello World!")
COBOL
* Hello World in COBOL*****************************IDENTIFICATION DIVISION.PROGRAM-ID. HELLO.ENVIRONMENT DIVISION.DATA DIVISION.PROCEDURE DIVISION.MAIN SECTION.DISPLAY "Hello World!"STOP RUN.****************************
Cobra
"""Hello world in Cobra"""class Hello def main print 'Hello, world.'
Cocoa
// Hello World in Cocoa Obj-C (OS X)#importint main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; NSLog(@"Hello, World!"); [pool release]; return 0;}
CoDScript
// Hello world in CoDScriptmain(){ iPrintLnBold("Hello World!");}
ColdFusion
#message#
CommandScript
#Hello World in Command Script 3.1#Meta.Name: "Hello World"#Block(Main).Start echo "Hello World!"#Block(Main).End
Common Lisp
;;; Hello world in Common Lisp(print "Hello World")
Console-Postscript
%% Hello World in Console PostScriptserverdict begin 0 exitserver/Courier findfont48 scalefont setfont22 22 moveto(Hello World!) showshowpage%% End
Cool
-- Hello World in Coolclass Main inherits IO{ main():Object{ out_string("Hello, world!\n") };};
CoolBasic
' Hello World in CoolBasicprint "hello world"wait key
CSS
/* Hello World in CSS */body:before { content: "Hello World";}